MessageAllExcept
From Liberty Unleashed Wiki
Sends a message to every player in the game except to specified player. It can be customized to your own colour if needed.
Syntax
bool MessageAllExcept( string text, Player plr, [ int r, int g, int b ] )
bool MessageAllExcept( string text, Player plr, [ Colour col ] )
Arguments
- text - This is the message to send to players
- plr - This is the player object for the player not to send the message
- r - The amount of Red to be in the colour. This argument is optional
- g - The amount of Green to be in the colour. This argument is optional
- b - The amount of Blue to be in the colour. This argument is optional
- col - The colour to use for the message. This argument is optional
Example
This will send a message saying 'Testing message functions...' to all players except the one who uses the command '/message'.
function onPlayerCommand( player, cmd, text ) { if ( cmd == "message" ) { MessageAllExcept( "Testing message functions...", player, 255, 0, 0 ); } return 1; }
Notes
The call onPlayerCommand was used in in this example. More info about this in the corresponding page.
Related Functions
- BigMessage
- ClearMessages
- Message
- MessageAllExcept
- MessagePlayer
- PagerMessage
- SendPlayerMessage
- SmallMessage