Message

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Revision as of 11:00, 11 October 2010 by VRocker (Talk | contribs)

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This function sends a chatbox message to all the players in the game. It can be customised to your own colour if needed. Defaults to Green.

Syntax

Message can take 2 different lists of parameters. These are:

  1. bool Message( string text, int r, int g, int b )
  1. bool Message( string text, Colour col )

Arguments

  • text - This is the message to send to players
  • r - The amount of Red to be in the colour
  • g - The amount of Green to be in the colour
  • b - The amount of Blue to be in the colour
  • col - A colour object. Good for defining your own colours at script start

Example

This will send a message saying 'Testing... Red! Green! Blue!' when somebody types '/test'

  1.  
  2. Col_Blue <- Colour( 0, 0, 255 );
  3.  
  4. function onPlayerCommand( plr, cmd, text )
  5. {
  6. if ( cmd == "test" )
  7. {
  8. Message( "Testing..." );
  9. Message( "Red!", 255, 0, 0 );
  10. Message( "Green!", 0, 255, 0 );
  11. Message( "Blue!", Col_Blue );
  12. }
  13. }
  14.  

Notes

The call onPlayerCommand was used in in this example. More info about this in the corresponding page.

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