Squirrel/Server/Functions/Messages/Message

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(New page: __NOTOC__ This function sends a message to all the players in the game. It can be customised to your own colour if needed. Defaults to Green == Syntax == <code>bool Message( string text,...)
 
Line 3: Line 3:
  
 
== Syntax ==
 
== Syntax ==
 +
 +
''Message'' can take 2 differant lists of parameters. These are:
  
 
<code>bool Message( string text, int r = 50, int g = 205, b = 50 )</code>
 
<code>bool Message( string text, int r = 50, int g = 205, b = 50 )</code>
 +
<code>bool Message( string text, Colour col )</code>
  
 
== Arguments ==
 
== Arguments ==
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* '''g''' - The ammount of Green to be in the colour
 
* '''g''' - The ammount of Green to be in the colour
 
* '''b''' - The ammount of Blue to be in the colour
 
* '''b''' - The ammount of Blue to be in the colour
 +
* '''col''' - A colour class. Good for defining your own colours at script start.
  
 
== Example ==
 
== Example ==
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<code lang="squirrel">
 
<code lang="squirrel">
 +
Col_Blue <- Colour( 0, 0, 255 );
 +
 
function OnPlayerCommand( id, cmd, text )
 
function OnPlayerCommand( id, cmd, text )
 
{
 
{
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           Message( "Red!", 255, 0, 0 );  
 
           Message( "Red!", 255, 0, 0 );  
 
           Message( "Green!", 0, 255, 0 );
 
           Message( "Green!", 0, 255, 0 );
           Message( "Blue!", 0, 0, 255 );
+
           Message( "Blue!", Col_Blue );
 
     }
 
     }
 
}
 
}

Revision as of 14:04, 8 March 2009

This function sends a message to all the players in the game. It can be customised to your own colour if needed. Defaults to Green

Syntax

Message can take 2 differant lists of parameters. These are:

  1. bool Message( string text, int r = 50, int g = 205, b = 50 )
  1. bool Message( string text, Colour col )

Arguments

  • text - This is the message to send to the player
  • r - The ammount of Red to be in the colour
  • g - The ammount of Green to be in the colour
  • b - The ammount of Blue to be in the colour
  • col - A colour class. Good for defining your own colours at script start.

Example

This will send a message saying 'Testing... Red! Green! Blue!' when somebody types '/test'

  1.  
  2. Col_Blue <- Colour( 0, 0, 255 );
  3.  
  4. function OnPlayerCommand( id, cmd, text )
  5. {
  6. if ( cmd == "test" )
  7. {
  8. Message( "Testing..." );
  9. Message( "Red!", 255, 0, 0 );
  10. Message( "Green!", 0, 255, 0 );
  11. Message( "Blue!", Col_Blue );
  12. }
  13. }
  14.  

Notes

The call OnPlayerCommand was used in in this example. More info about this in the corresponding page.

Related Functions

Template:Squirrel/Functions/Misc

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