Squirrel/Server/Functions/Ini/WriteIniString

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(New page: __NOTOC__ This function writes a string value to an .ini file. If the file does not exist, the function will create it. == Syntax == <code>bool WriteIniString( string filename, string se...)
 
m (id -> pointer)
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<code lang="squirrel">
 
<code lang="squirrel">
function OnPlayerJoin( id, name )
+
function OnPlayerJoin( player, name )
 
{
 
{
     WriteIniString( "IPs.ini", "IP", GetPlayerName( id ), GetPlayerIP( id ) );
+
     WriteIniString( "IPs.ini", "IP", GetPlayerName( player ), GetPlayerIP( player ) );
 
}
 
}
 
</code>
 
</code>
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=== Notes ===
 
=== Notes ===
  
The call [[Squirrel/Events/Player/OnPlayerJoin|OnPlayerJoin]] was also used in in this example. More info about it in the corresponding page.
+
The functions [[Squirrel/Functions/Player/GetPlayerName|GetPlayerName]], [[Squirrel/Functions/Player/GetPlayerIP|GetPlayerIP]] and call [[Squirrel/Events/Player/OnPlayerJoin|OnPlayerJoin]] were also used in in this example. More info about them in the corresponding pages.
  
 
== Related Functions ==
 
== Related Functions ==
  
 
{{Squirrel/Functions/Ini}}
 
{{Squirrel/Functions/Ini}}

Revision as of 00:34, 4 March 2009

This function writes a string value to an .ini file. If the file does not exist, the function will create it.

Syntax

  1. bool WriteIniString( string filename, string section, string var, string value )

Arguments

  • filename This is the name of the file
  • section The section that contains the value you want to create/edit
  • var The name of the variable
  • value The string value

Example

This example will save player's IP to file 'IPs.ini' when they join.

  1.  
  2. function OnPlayerJoin( player, name )
  3. {
  4. WriteIniString( "IPs.ini", "IP", GetPlayerName( player ), GetPlayerIP( player ) );
  5. }
  6.  

Notes

The functions GetPlayerName, GetPlayerIP and call OnPlayerJoin were also used in in this example. More info about them in the corresponding pages.

Related Functions

Template:Squirrel/Functions/Ini

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