Squirrel/Server/Functions/Ini/ReadIniFloat

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{{Squirrel/Title|ReadIniFloat}}
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{{RequiresModule|lu_ini|Modules/Squirrel/lu_ini}}
 
This function reads a float value from an .ini file.
 
This function reads a float value from an .ini file.
  

Latest revision as of 10:27, 11 October 2010

Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events
Note: This function requires the external module lu_ini.

This function reads a float value from an .ini file.

[edit] Syntax

  1. float ReadIniFloat( string filename, string section, string var )

[edit] Arguments

  • filename This is the name of the file
  • section The section that contains the value you want to read
  • var The name of the variable

[edit] Example

This example will teleport the player to a previously saved location when they type '/gotoloc LocationName'.

  1.  
  2. function onPlayerCommand( player, command, text )
  3. {
  4. local x = ReadIniFloat( "Locations.ini", text, "x" ),
  5. y = ReadIniFloat( "Locations.ini", text, "y" ),
  6. z = ReadIniFloat( "Locations.ini", text, "z" );
  7.  
  8. if ( x && y && z )
  9. {
  10. local pos = Vector( x, y, z );
  11. player.Pos = pos;
  12.  
  13. MessagePlayer( "Teleporting to " + text + "...", player );
  14. }
  15.  
  16. else MessagePlayer( "Location " + text + " not found.", player );
  17. }
  18.  

[edit] Notes

The functions Player.Pos, MessagePlayer and call onPlayerCommand were also used in in this example. More info about them in corresponding pages.

[edit] Related Functions

These functions are provided by the official module lu_ini.

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