Squirrel/Server/Functions/Game/SetIslands
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This function sets the allowed islands when the server is in Liberty Unleashed mode. Possible values are: | This function sets the allowed islands when the server is in Liberty Unleashed mode. Possible values are: | ||
* '''0''' - All islands closed | * '''0''' - All islands closed |
Revision as of 10:45, 11 October 2010
This function sets the allowed islands when the server is in Liberty Unleashed mode. Possible values are:
- 0 - All islands closed
- 1 - Portland Island open, Staunton Island and Shoreside Vale closed
- 2 - Portland Island and Shoreside Vale closed, Staunton Island open
- 3 - Portland Island and Staunton Island closed, Shoreside Vale open
- 4 - Portland Island and Staunton Island open, Shoreside Vale closed
- 5 - Portland Island closed, Staunton Island and Shoreside Vale open
- 6 - All islands open
Syntax
bool SetIslands( int iIslands )
Arguments
- iIslands - The value for possible islands (check above)
Example
function onPlayerCommand( player, command, text ) { if ( command == "setislands" ) { if ( ( text.tointeger() < 7 ) && ( text.tointeger() >= 0 ) SetIslands( text.tointeger() ) else MessagePlayer( "Error - Allowed islands must be between 0 and 6", player ); } }
Notes
This command is used to set the available islands those who join or are currently in the server.
Related Functions
- CloseGarage
- CloseSSVBridge
- EnableTrains
- GetBoundariesLower
- GetBoundariesUpper
- GetFriendlyFire
- GetGamespeed
- GetGravity
- GetHour
- GetIslands
- GetMinute
- GetSSVBridgeLock
- GetSSVBridgeUpdateTime
- GetSurfaceTraction
- GetTimeLock
- GetWeather
- GetWeatherLock
- IsSSVBridgeUp
- OpenGarage
- OpenSSVBridge
- SetBoundaries
- SetFriendlyFire
- SetGamespeed
- SetGravity
- SetIslands
- SetSSVBridgeLock
- SetSSVBridgeUpdateTime
- SetSurfaceTraction
- SetTime
- SetTimeLock
- SetWeather
- SetWeatherLock