Squirrel/Server/Functions/Game/SetGravity

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== Example ==
 
== Example ==
  
This will set the Gravity when a player types '/grav 0.001'
+
This will set the gravity when a player types '/grav 0.001'
  
 
<code lang="squirrel">
 
<code lang="squirrel">
function OnPlayerCommand( id, cmd, text )
+
function onPlayerCommand( plr, cmd, text )
 
{
 
{
 
     if ( cmd == "grav" )
 
     if ( cmd == "grav" )
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=== Notes ===
 
=== Notes ===
  
The call [[Squirrel/Events/Player/OnPlayerCommand|OnPlayerCommand]] was used in in this example. More info about this in the corresponding page.
+
The call [[Squirrel/Server/Events/Player/onPlayerCommand|onPlayerCommand]] was used in in this example. More info about this in the corresponding page.
  
 
== Related Functions ==
 
== Related Functions ==
  
{{Squirrel/Functions/Game}}
+
{{Squirrel/Server/Functions/Game}}

Revision as of 00:03, 27 November 2009

Sets the gravity in the server. This affects all players.

Syntax

  1. bool SetGravity( float fGravity )

Arguments

  • fGravity - The value that you want to set the gravity to

Example

This will set the gravity when a player types '/grav 0.001'

  1.  
  2. function onPlayerCommand( plr, cmd, text )
  3. {
  4. if ( cmd == "grav" )
  5. {
  6. SetGravity( text.tofloat() );
  7. }
  8. }
  9.  

Notes

The call onPlayerCommand was used in in this example. More info about this in the corresponding page.

Related Functions

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