GetIslands
From Liberty Unleashed Wiki
This function returns the current value for game islands when the server is in Liberty Unleashed mode. Possible values are:
- 0 - All islands closed
- 1 - Portland Island open, Staunton Island and Shoreside Vale closed
- 2 - Portland Island and Shoreside Vale closed, Staunton Island open
- 3 - Portland Island and Staunton Island closed, Shoreside Vale open
- 4 - Portland Island and Staunton Island open, Shoreside Vale closed
- 5 - Portland Island closed, Staunton Island and Shoreside Vale open
- 6 - All islands open
Syntax
int GetIslands()
Arguments
- none
Example
function onPlayerCommand( player, command, text ) { if ( command == "islands" ) MessagePlayer( "Current Island setting: " + GetIslands(), player ); }
Notes
This function is used to return what islands are currently being used by the server.
Related Functions
- CloseGarage
- CloseSSVBridge
- EnableTrains
- GetBoundariesLower
- GetBoundariesUpper
- GetFriendlyFire
- GetGamespeed
- GetGravity
- GetHour
- GetIslands
- GetMinute
- GetSSVBridgeLock
- GetSSVBridgeUpdateTime
- GetSurfaceTraction
- GetTimeLock
- GetWeather
- GetWeatherLock
- IsSSVBridgeUp
- OpenGarage
- OpenSSVBridge
- SetBoundaries
- SetFriendlyFire
- SetGamespeed
- SetGravity
- SetIslands
- SetSSVBridgeLock
- SetSSVBridgeUpdateTime
- SetSurfaceTraction
- SetTime
- SetTimeLock
- SetWeather
- SetWeatherLock