Squirrel/Server/Functions/Game/GetGamespeed
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m (Squirrel/Functions/Game/GetGamespeed moved to Squirrel/Server/Functions/Game/GetGamespeed: Server-side scripting only) |
Revision as of 20:08, 26 November 2009
This returns the current gamespeed setting in the server.
Syntax
float GetGamespeed()
Arguments
- None
Example
This will return the current gamespeed in the server when somebody types '/serverspeed'.
function OnPlayerCommand( id, cmd, text ) { if ( cmd == "serverspeed" ) { MessagePlayer( "Current gamespeed in the server is: " + GetGamespeed(), id ); } }
Notes
The function MessagePlayer and call OnPlayerCommand were used in in this example. More info about them in corresponding pages.