CloseGarage

From Liberty Unleashed Wiki
Revision as of 23:57, 15 November 2013 by Grand Team Unleashed (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events

This function closes the given garage door. List of garage IDs can be found from here.

Syntax

  1. bool CloseGarage( int garage )

Arguments

  • garage - This is the ID of the garage you want to close. List of garage IDs can be found from here

Example I

This will close the Portland hideout garage when the player types /closesesame

  1.  
  2. function onPlayerCommand( pPlayer, szCommand, szText )
  3. {
  4. if ( szCommand == "closesesame" )
  5. {
  6. CloseGarage( PORTLAND_HIDEOUT_GARAGE );
  7. }
  8. return 1;
  9. }
  10.  

Example II

This will close an garage by ID. List of garage IDs can be found from here

  1.  
  2. function onPlayerCommand ( pPlayer, szCommand, szParams )
  3. {
  4. if ( szCommand == "closegarage" )
  5. {
  6. if ( !szParams ) MessagePlayer ( "You need to write the ID of the garage to close.", pPlayer );
  7. else CloseGarage ( szParams.tointeger ( ) );
  8. }
  9.  
  10. return 1;
  11. }
  12.  

Notes

The event onPlayerCommand was used in this example. More info about this in the corresponding page.

Related Functions

Personal tools
Namespaces

Variants
Actions
Navigation
scripting
Toolbox