CloseGarage
From Liberty Unleashed Wiki
This function closes the given garage door. List of garage IDs can be found from here.
Syntax
bool CloseGarage( int garage )
Arguments
- garage - This is the ID of the garage you want to close. List of garage IDs can be found from here
Example
This will close the Portland hideout garage when the player types /closesesame
function onPlayerCommand( pPlayer, szCommand, szText ) { if ( szCommand == "closesesame" ) { CloseGarage( PORTLAND_HIDEOUT_GARAGE ); } return 1; }
Notes
The event onPlayerCommand was used in this example. More info about this in the corresponding page.
Related Functions
- CloseGarage
- CloseSSVBridge
- EnableTrains
- GetBoundariesLower
- GetBoundariesUpper
- GetFriendlyFire
- GetGamespeed
- GetGravity
- GetHour
- GetIslands
- GetMinute
- GetSSVBridgeLock
- GetSSVBridgeUpdateTime
- GetSurfaceTraction
- GetTimeLock
- GetWeather
- GetWeatherLock
- IsSSVBridgeUp
- OpenGarage
- OpenSSVBridge
- SetBoundaries
- SetFriendlyFire
- SetGamespeed
- SetGravity
- SetIslands
- SetSSVBridgeLock
- SetSSVBridgeUpdateTime
- SetSurfaceTraction
- SetTime
- SetTimeLock
- SetWeather
- SetWeatherLock