Squirrel/Server/Functions/Camera/ShakeCamera

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(Example)
(Example)
Line 20: Line 20:
 
ShakeCamera( pPlayer, 4.00 );
 
ShakeCamera( pPlayer, 4.00 );
 
}
 
}
 +
        return 1;
 
}
 
}
 
</code>
 
</code>

Revision as of 15:38, 29 September 2010

Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events

This function shakes the camera of the given player.

Syntax

  1. bool ShakeCamera( Player plr, float intensity )

Arguments

  • plr - This is the pointer of the player to whose camera should be shaken
  • intensity - The intensity of the shaking

Example

  1.  
  2. function onPlayerCommand( pPlayer, szCommand, szText )
  3. {
  4. if ( szCommand == "shake" )
  5. {
  6. ShakeCamera( pPlayer, 4.00 );
  7. }
  8. return 1;
  9. }
  10.  

Notes

The event onPlayerCommand was used in this example. More info about this in the corresponding page.

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