Squirrel/Server/Functions/Camera/ShakeCamera
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Revision as of 15:38, 29 September 2010
This function shakes the camera of the given player.
Syntax
bool ShakeCamera( Player plr, float intensity )
Arguments
- plr - This is the pointer of the player to whose camera should be shaken
- intensity - The intensity of the shaking
Example
function onPlayerCommand( pPlayer, szCommand, szText ) { if ( szCommand == "shake" ) { ShakeCamera( pPlayer, 4.00 ); } return 1; }
Notes
The event onPlayerCommand was used in this example. More info about this in the corresponding page.