Blip.Pos

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This Blip class member returns or sets the position of the blip on the radar.

Syntax

You can either return or set a new value using this member:

  1. Vector Blip.Pos
  1. Blip.Pos = Vector newPos

Arguments

  • newPos - A vector representing the new position of the blip.

Example 1. Returning the value

  1.  
  2. function onPlayerCommand( pPlayer, szCommand, szText )
  3. {
  4. else if ( szCommand == "pos" )
  5. {
  6. local pBlip = FindBlip( 0 );
  7. if ( pBlip ) MessagePlayer( "Blip ID 0 is at pos - " + pBlip.Pos, pPlayer );
  8. }
  9. }
  10.  

Notes

The function MessagePlayer and event onPlayerCommand were used in in this example. More info about them in the corresponding pages.

Example 2. Setting a new value

  1.  
  2. function onPlayerCommand( pPlayer, szCommand, szText )
  3. {
  4. if ( szCommand == "pos2" )
  5. {
  6. local pBlip = FindBlip( 0 );
  7. if ( pBlip ) pBlip.Pos = pPlayer.Pos;
  8. }
  9. }
  10.  

Notes

The event onPlayerCommand was used in in this example. More info about this in the corresponding page.

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