Blip.Owner

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This Blip class member returns a pointer to the owner of this blip, or null if the blip is visible for everyone.

Syntax

  1. Player Blip.Owner

Arguments

  • none

Example

  1.  
  2. function onPlayerCommand( pPlayer, szCommand, szText )
  3. {
  4. if ( szCommand == "owner" )
  5. {
  6. local pBlip = FindBlip( 0 );
  7. if ( pBlip ) MessagePlayer( "Blip ID 0 has no owner", pPlayer );
  8. else
  9. {
  10. pBlip = FindBlip( 0, pPlayer );
  11. if ( pBlip ) MessagePlayer( "Blip ID 0's owner is - " + pBlip.Owner, pPlayer );
  12. }
  13. }
  14. }
  15.  

Notes

The function MessagePlayer and event onPlayerCommand were used in in this example. More info about them in the corresponding pages.

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