Squirrel/Server/Functions/Blips/FindBlip
From Liberty Unleashed Wiki
(Difference between revisions)
(→Example 1. Non-player specific) |
(→Example 2. Player specific) |
||
Line 34: | Line 34: | ||
function onPlayerCommand( pPlayer, szCommand, szText ) | function onPlayerCommand( pPlayer, szCommand, szText ) | ||
{ | { | ||
− | + | if ( szCommand == "find2" ) | |
{ | { | ||
local pBlip; | local pBlip; |
Revision as of 19:30, 28 September 2010
This function finds a blip from an ID and returns a pointer to it. If there is no such blip, null will be returned.
Syntax
Blip FindBlip( int id [, Player plr ] )
Arguments
- id - The ID of the blip to be found
- plr - If the blip you want to find is owned by a specific client, use this to specify the owner. If you don't use this argument the blip will be returned from the global blip pool
Example 1. Non-player specific
function onPlayerCommand( pPlayer, szCommand, szText ) { if ( szCommand == "find" ) { local pBlip; if ( szText ) pBlip = FindBlip( szText.tointeger() ); if ( pBlip ) MessagePlayer( "Found Blip ID " + szText, pPlayer ); } }
Notes
The function MessagePlayer and event onPlayerCommand were used in in this example. More info about them in the corresponding pages.
Example 2. Player specific
function onPlayerCommand( pPlayer, szCommand, szText ) { if ( szCommand == "find2" ) { local pBlip; if ( szText ) pBlip = FindBlip( szText.tointeger(), pPlayer ); if ( pBlip ) MessagePlayer( "Found Blip ID " + szText, pPlayer ); } }
Notes
The function MessagePlayer and event onPlayerCommand were used in in this example. More info about them in the corresponding pages.