Blip.DisplayType

From Liberty Unleashed Wiki
Revision as of 14:36, 29 September 2010 by Force (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events

This Blip class member returns or sets the display type of the radar blip. Note that some of the possible values only affect blips tied to entities, which currently can't be modified via scripts.

Syntax

You can either return or set a new value using this member:

  1. int Blip.DisplayType
  1. Blip.DisplayType = int newtype

Arguments

  • newtype - The new type of the blip. For reference, check here.

Example 1. Returning the value

This example command returns the display type of blip ID 0 when someone types /type.

  1.  
  2. function onPlayerCommand( pPlayer, szCommand, szText )
  3. {
  4. if ( szCommand == "type" )
  5. {
  6. local pBlip = FindBlip( 0 );
  7. if ( pBlip ) MessagePlayer( "Blip ID 0 is type ID - " + pBlip.DisplayType, pPlayer );
  8. }
  9. return 1;
  10. }
  11.  

Notes

The functions MessagePlayer, FindBlip and event onPlayerCommand were used in this example. More info about them in the corresponding pages.

Example 2. Setting a new value

This example function will set the display type of blip ID 0 to BLIPTYPE_NONE when someone types '/bliptype'.

  1.  
  2. function onPlayerCommand( pPlayer, szCommand, szText )
  3. {
  4. if ( szCommand == "bliptype" )
  5. {
  6. local pBlip = FindBlip( 0 );
  7. if ( pBlip ) pBlip.DisplayType = BLIPTYPE_NONE;
  8. }
  9. return 1;
  10. }
  11.  

Notes

The function FindBlip and event onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions

Personal tools
Namespaces

Variants
Actions
Navigation
scripting
Toolbox