Blip.DisplayType
From Liberty Unleashed Wiki
This Blip class member returns or sets the display type of the radar blip.
Syntax
You can either return or set a new value using this member:
int Blip.DisplayType
Blip.DisplayType = int newtype
Arguments
- newtype - The new type of the blip. For reference, check here.
Example 1. Returning the value
function onPlayerCommand( pPlayer, szCommand, szText ) { if ( szCommand == "type" ) { local pBlip = FindBlip( 0 ); if ( pBlip ) MessagePlayer( "Blip ID 0 is type ID - " + pBlip.DisplayType, pPlayer ); } }
Notes
The function MessagePlayer and event onPlayerCommand were used in in this example. More info about them in the corresponding pages.
Example 2. Setting a new value
function onPlayerCommand( pPlayer, szCommand, szText ) { else if ( szCommand == "type2" ) { local pBlip = FindBlip( 0 ); if ( pBlip ) pBlip.DisplayType = BLIPTYPE_NONE; } }
Notes
The event onPlayerCommand was used in in this example. More info about this in the corresponding pages.