Squirrel/Server/Functions
From Liberty Unleashed Wiki
(Difference between revisions)
m (Squirrel/Functions moved to Squirrel/Server/Functions: Moved to Squirrel/Server/Functions to separate from client side scripting) |
m (Updated template urls) |
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== Player Functions == | == Player Functions == | ||
− | {{squirrel/Functions/Players}} | + | {{squirrel/Server/Functions/Players}} |
== Server Functions == | == Server Functions == | ||
Line 59: | Line 59: | ||
== Vehicle Functions == | == Vehicle Functions == | ||
− | {{squirrel/Functions/Vehicles}} | + | {{squirrel/Server/Functions/Vehicles}} |
== XML Functions == | == XML Functions == | ||
{{squirrel/Functions/Xml}} | {{squirrel/Functions/Xml}} |
Revision as of 09:04, 2 November 2009
Camera Functions
Checkpoint Functions
- CreateCheckpoint
- CreateClientCheckpoint
- Checkpoint.Colour
- Checkpoint.ID
- Checkpoint.Owner
- Checkpoint.Pos
- Checkpoint.Radius
- Checkpoint.Remove
- Checkpoint.Type
- Checkpoint.VirtualWorld
- FindCheckpoint
- GetCheckpointCount
Game Functions
Template:Squirrel/Functions/Game
Ini Functions
Template:Squirrel/Functions/Ini
Message Functions
- BigMessage
- ClearMessages
- Message
- MessageAllExcept
- MessagePlayer
- PagerMessage
- SendPlayerMessage
- SmallMessage
Misc Functions
Template:Squirrel/Functions/Misc
Object Functions
- CreateObject
- FindObject
- GetObjectCount
- Object.Angle
- Object.ID
- Object.Model
- Object.MoveTo
- Object.Pos
- Object.Remove
- Object.RotateTo
- Object.Stop
- Object.VirtualWorld
Pickup Functions
- CreatePickup
- FindPickup
- GetPickupCount
- Pickup.ID
- Pickup.InstantRespawn
- Pickup.Life
- Pickup.Model
- Pickup.OneTime
- Pickup.Pos
- Pickup.Remove
- Pickup.Respawn
- Pickup.RespawnTime
- Pickup.VirtualWorld
Player Functions
- FindPlayer
- GetClosestPlayer
- Player.Alpha
- Player.Angle
- Player.Armour
- Player.Cash
- Player.Class
- Player.ClearWeapons
- Player.Colour
- Player.ColouredName
- Player.EnterVehicle
- Player.ExitVehicle
- Player.ForceToSpawnScreen
- Player.Frozen
- Player.GetBoundariesLower
- Player.GetBoundariesUpper
- Player.GetIgnored
- Player.Health
- Player.ID
- Player.IP
- Player.Immune
- Player.Island
- Player.LUID
- Player.Marker
- Player.MarkerScale
- Player.MarkerSprite
- Player.Muted
- Player.Name
- Player.Nametag
- Player.NametagColour
- Player.Ping
- Player.Pos
- Player.RemoveFromVehicle
- Player.RemoveLimb
- Player.Score
- Player.SetAnim
- Player.SetBoundaries
- Player.SetIgnored
- Player.SetIgnoredBy
- Player.SetVehicleEnterDoor
- Player.SetWeapon
- Player.Skin
- Player.Spawn
- Player.Spawned
- Player.Team
- Player.Train
- Player.Vehicle
- Player.VehicleSeat
- Player.Velocity
- Player.VirtualWorld
- Player.WantedLevel
- Player.Weapon
- Player.SetWeapon
- Player.WeaponAmmo
- Player.WeaponState
Server Functions
Template:Squirrel/Functions/Server
Socket Functions
- NewSocket
- Socket.Connect
- Socket.Delete
- Socket.Send
- Socket.SendClient
- Socket.SetLostConnFunc
- Socket.SetNewConnFunc
- Socket.Start
- Socket.Stop
- Socket.Close
Sphere Functions
Template:Squirrel/Functions/Spheres
SQLite Functions
Template:Squirrel/Functions/SQLite
Timer Functions
Vehicle Functions
- CreateVehicle
- FindVehicle
- GetClosestVehicle
- GetVehicleCount
- GetVehicleHandlingData
- GetVehicleIDFromName
- GetVehicleName
- SetVehicleHandlingData
- Vehicle.Alpha
- Vehicle.Angle
- Vehicle.Colour1
- Vehicle.Colour2
- Vehicle.Driver
- Vehicle.EngineDamage
- Vehicle.Explode
- Vehicle.Fix
- Vehicle.GetAddon
- Vehicle.GetPassenger
- Vehicle.GetHandlingData
- Vehicle.GetWheelStatus
- Vehicle.Health
- Vehicle.ID
- Vehicle.IdleRespawnTime
- Vehicle.IdleTime
- Vehicle.LightState
- Vehicle.Locked
- Vehicle.Marker
- Vehicle.MarkerScale
- Vehicle.MarkerSprite
- Vehicle.Model
- Vehicle.OneTime
- Vehicle.PassengerCount
- Vehicle.Pos
- Vehicle.Remove
- Vehicle.Respawn
- Vehicle.RespawnTime
- Vehicle.RGBColour1
- Vehicle.RGBColour2
- Vehicle.SetHandlingData
- Vehicle.SetWheelStatus
- Vehicle.SpawnAngle
- Vehicle.SpawnPos
- Vehicle.SetAddon
- Vehicle.SetEngineState
- Vehicle.SetRadio
- Vehicle.Siren
- Vehicle.SirenLight
- Vehicle.TaxiLight
- Vehicle.Velocity
- Vehicle.VirtualWorld
- Vehicle.Wrecked