Squirrel/Server/Events/Player/onPlayerJoin
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(Difference between revisions)
m (Squirrel/Events/Player/OnPlayerJoin moved to Squirrel/Events/Player/onPlayerJoin: Lowercase events) |
m (Squirrel/Events/Player/onPlayerJoin moved to Squirrel/Server/Events/Player/onPlayerJoin: Server-side scripting) |
Revision as of 06:25, 13 December 2009
This is called when a player joins the server. This is fired after files and data has been sent to the client
Syntax
function OnPlayerJoin( player )
Parameters
- player - The pointer of the new player
Example
This will say Hello to the player when they join the server
function OnPlayerJoin( player ) { MessagePlayer( "Welcome " + player.Name + " to the server!", id ); }
Notes
The function MessagePlayer was used in in this example. More info about it in the corresponding page.