onPlayerCashChange
From Liberty Unleashed Wiki
This is called when a player's money amount is changed.
Syntax
function onPlayerCashChange( Player player, int oldCash, int newCash )
Arguments
- player - The player pointer
- oldCash - Amount of cash prior to the detected change
- newCash - Amount of cash after the detected change
Returns
This event does not handle return values.
Example
This example will message a player when they have more than $1,000,000.
function onPlayerCashChange( player, oldCash, newCash ) { if ( oldCash > newCash && newCash > 1000000 ) MessagePlayer( "You're now a millionaire!", player ); return 1; }
Notes
The function MessagePlayer was used in this example. More info about it can be found in the corresponding page.
Related Events
- onPlayerAction
- onPlayerArmourChange
- onPlayerCashChange
- onPlayerChat
- onPlayerCommand
- onPlayerConnect
- onPlayerDeath
- onPlayerFall
- onPlayerHealthChange
- onPlayerIslandChange
- onPlayerJoin
- onPlayerKeyStateChange
- onPlayerKill
- onPlayerPart
- onPlayerScoreChange
- onPlayerSkinChange
- onPlayerSpawn
- onPlayerUpdate
- onPlayerTeamChange
- onPlayerUseDetonator
- onPlayerVirtualWorldChange
- onPlayerWeaponChange