Squirrel/Scripting Requests
From Liberty Unleashed Wiki
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** [[Squirrel/Server/Functions/Players/ColouredName|Player.ColouredName]] (From update 0.1.0.9 onwards) [[User:Juppi|Juppi]] 19:14, 26 January 2011 (UTC) | ** [[Squirrel/Server/Functions/Players/ColouredName|Player.ColouredName]] (From update 0.1.0.9 onwards) [[User:Juppi|Juppi]] 19:14, 26 January 2011 (UTC) | ||
− | * A Signal that will trigger when your vehicle or player move (onPlayerMove & onVehicleMove) with old xyz and new xyz | + | * <s>A Signal that will trigger when your vehicle or player move (onPlayerMove & onVehicleMove) with old xyz and new xyz</s> |
+ | ** Added events [[Squirrel/Server/Events/Player/onPlayerUpdate|onPlayerUpdate]] and [[Squirrel/Server/Events/Vehicle/onVehicleUpdate|onVehicleUpdate]] instead, these will be called every time an on foot, in car or unoccupied vehicle sync packet is received. (Update 0.1.0.9 onwards) [[User:Juppi|Juppi]] 17:11, 17 March 2011 (UTC) | ||
== Client-side requests == | == Client-side requests == |
Revision as of 18:11, 17 March 2011
Use this page to request functions, events or other features for LU/VU scripting.
Server-side requests
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A function to add spawn screens
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Player.ColouredName to be able to retrieve the names with the [#XXXXXX][#d] colours.- Player.ColouredName (From update 0.1.0.9 onwards) Juppi 19:14, 26 January 2011 (UTC)
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A Signal that will trigger when your vehicle or player move (onPlayerMove & onVehicleMove) with old xyz and new xyz- Added events onPlayerUpdate and onVehicleUpdate instead, these will be called every time an on foot, in car or unoccupied vehicle sync packet is received. (Update 0.1.0.9 onwards) Juppi 17:11, 17 March 2011 (UTC)
Client-side requests
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Player.Spawn to be able to forcibly spawn the player using clientside scripts
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Player.MouseFrozen to be able to Freeze the mouse (Useful for GUIs and Buttons, Since it moves your view now too)- ToggleCameraMovement (From update 0.1.0.8 onwards) -- Juppi 02:08, 11 December 2010 (UTC)