Squirrel/Scripting Issues

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m (Expanded the basic description to include what mods it applies to)
m (Vice Unleashed is no longer in active development.)
 
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Use this page to report bugs or other problems in scripting in [[Liberty Unleashed]] and [[Vice Unleashed]].
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Use this page to report bugs or other problems in scripting in [[Liberty Unleashed]].
  
 
== Server-side scripting ==
 
== Server-side scripting ==

Latest revision as of 01:01, 23 August 2013

Use this page to report bugs or other problems in scripting in Liberty Unleashed.

[edit] Server-side scripting

  • Player.Angle - Does not set/update player's facing angle
  • Player.SetAnim - Animation seems to repeat it's self, won't stop? - Not a bug, some anims are looping. Applying another animation stops the old one
  • Player.Seat - Always returns '0' (might be correct), will return the wrong seat ID if the player enters via a passenger a door and is set to driver. - Old bug, fixed
  • Pickup.RespawnTime - It returns the value in milliseconds rather than seconds
  • CallClientFunc - First argument (script) doesn't work, need to use null - Fixed, include the path as well (eg. "MyScript/main.nut")

[edit] Client-side scripting

  • CallServerFunc - First argument (script) doesn't work, need to use null - Fixed, include the path as well (eg. "MyScript/main.nut")
  • GUIWindow.AddChild - Crashes if used with a GUISprite - Fixed in 0.1.0.8
  • GUIProgressBar.Value - You can set a negative value for this causing the bar to fuck up.
  • GUIProgressBar.Visible - Setting this to false seems to have no effect.
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