Player.Velocity
From Liberty Unleashed Wiki
This Player class member returns or sets the velocity of the given player. Note that setting will only affect the local player.
Syntax
You can either return or set a new value using this member:
Vector Player.Velocity
Player.Velocity = Vector vel
Arguments
- vel - This is the changed velocity for the player as a Vector
Example 1. Returning
This function needs an example. You can help us complete the wiki by writing one, or maybe even more :o
Some explanation here
-- todo
Notes
-- List of used functions and other notes here.
Example 2. Setting
This function needs an example. You can help us complete the wiki by writing one, or maybe even more :o
Some explanation here too
-- todo
Notes
-- List of used functions and other notes here.
Related Functions
- FindLocalPlayer
- FindPlayer
- Player.Angle
- Player.Armour
- Player.Cash
- Player.Class
- Player.Colour
- Player.Frozen
- Player.Health
- Player.ID
- Player.Immune
- Player.Island
- Player.Marker
- Player.Name
- Player.Ping
- Player.Pos
- Player.RemoveLimb
- Player.Score
- Player.Skin
- Player.Spawn
- Player.Team
- Player.Train
- Player.Vehicle
- Player.Velocity
- Player.VirtualWorld
- Player.WantedLevel
- Player.Weapon
- Player.WeaponAmmo
- Player.WeaponState