Squirrel/Client/Functions/Misc/GetGroundZLevel

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(Created page with "GetGroundZLevel() Gets the Z position of the ground, basically the ground level. The groun level is usually a solid object you can stand on")
 
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GetGroundZLevel()
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== '''GetGroundZLevel()''' ==
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----
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Gets the Z position of the ground, basically the ground level.
 
Gets the Z position of the ground, basically the ground level.
  
The groun level is usually a solid object you can stand on
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The ground level is usually a solid object closest to you that you can stand on.
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----
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'''Usage: '''
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function onClientCommand( Command, Parameters )
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{
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  if(Command == "pos")Message("Your current Z position is " + FindLocalPlayer().Pos.z + " the ground level for your position is " + GetGroundZLevel() );
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}

Revision as of 11:12, 29 August 2017


GetGroundZLevel()



Gets the Z position of the ground, basically the ground level.

The ground level is usually a solid object closest to you that you can stand on.




Usage:


function onClientCommand( Command, Parameters ) {

 if(Command == "pos")Message("Your current Z position is " + FindLocalPlayer().Pos.z + " the ground level for your position is " + GetGroundZLevel() );

}

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