GUIEditbox.Flags
From Liberty Unleashed Wiki
This member variable sets/returns the current flags of the editbox. Flags can change the appereance of a GUI element.
Syntax
int GUIEditbox.Flags
GUIEditbox.Flags = int flags
Arguments
- flags - An integer value for flags (constants from version 0.1.0.10 onwards)
- FLAG_NONE (0x0) - Resets the flags
- FLAG_COLOURING (0x1) - Enables colour tags for this element
- FLAG_SHADOW (0x2) - Add shadowing behind the text
Example 1. Returning
This function needs an example. You can help us complete the wiki by writing one, or maybe even more :o
Some explanation here
-- todo
Notes
-- List of used functions and other notes here.
Example 2. Setting
This function needs an example. You can help us complete the wiki by writing one, or maybe even more :o
Some explanation here too
-- todo
Notes
-- List of used functions and other notes here.
Related Functions
- GUIEditbox
- GUIEditbox.Active
- GUIEditbox.Alpha
- GUIEditbox.Colour
- GUIEditbox.Flags
- GUIEditbox.FontName
- GUIEditbox.FontSize
- GUIEditbox.FontTags
- GUIEditbox.ID
- GUIEditbox.MaskInput
- GUIEditbox.Pos
- GUIEditbox.Remove
- GUIEditbox.Text
- GUIEditbox.TextAlignment
- GUIEditbox.TextColour
- GUIEditbox.Transparent
- GUIEditbox.Visible
- GUIEditbox.Width