Squirrel/Client/Events/Player/onPlayerDeath

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(Created page with '{{Squirrel/Title|onPlayerDeath}} This event is called when a remote player dies == Syntax == <code>function onPlayerDeath( player, weapon, bodypart )</code> === Arguments === …')
 

Latest revision as of 11:49, 29 July 2011

Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events

This event is called when a remote player dies

[edit] Syntax

  1. function onPlayerDeath( player, weapon, bodypart )

[edit] Arguments

  • player - The pointer to the player who died
  • weapon - The weapon used
  • bodypart - The bodypart hit

[edit] Returns

This event does not handle return values.

[edit] Example

Some explanation here

This function needs an example. You can help us complete the wiki by writing one, or maybe even more :o
  1.  
  2. -- todo
  3.  

[edit] Notes

-- List of used functions and other notes here.

[edit] Related Events

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