Squirrel/Client/Events/Player/onClientUseDetonator

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{{Squirrel/Title|onClientUseDetonator}}
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This event is called when the local player activates the detonator
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== Syntax ==
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<code>function onClientUseDetonator()</code>
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=== Arguments ===
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* '''none'''
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=== Returns ===
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This event does not handle return values.  
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== Example ==
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Some explanation here
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{{Squirrel/NeedsExample}}
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<code lang="squirrel">
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-- todo
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</code>
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=== Notes ===
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-- List of used functions and other notes here.
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== Related Events ==
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{{Squirrel/Client/Events/Player}}

Latest revision as of 18:33, 5 September 2017

Home   |   Squirrel Scripting   |   Server Functions   |   Server Events   |   Client Functions   |   Client Events

This event is called when the local player activates the detonator

[edit] Syntax

  1. function onClientUseDetonator()

[edit] Arguments

  • none

[edit] Returns

This event does not handle return values.

[edit] Example

Some explanation here

This function needs an example. You can help us complete the wiki by writing one, or maybe even more :o
  1.  
  2. -- todo
  3.  

[edit] Notes

-- List of used functions and other notes here.

[edit] Related Events

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