onClientExitCheckpoint
From Liberty Unleashed Wiki
This event is called when the local player exits a checkpoint
Syntax
function onClientExitCheckpoint( checkpoint )
Arguments
- checkpoint - The pointer of the checkpoint exited
Example
This code messages the player telling them they left a checkpoint.
function onClientExitCheckpoint( checkpoint ) { Message("You just left checkpoint " + checkpoint.ID); }
Notes
The function Message was used in this example. More info in its corresponding page.
Related Events
- onClientEnterCheckpoint
- onClientExitCheckpoint
- onClientEnterSphere
- onClientExitSphere