Squirrel/Client/Events
From Liberty Unleashed Wiki
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{{Squirrel/Title|Client Events}} | {{Squirrel/Title|Client Events}} | ||
− | This is a list of client-side Squirrel events available in Liberty Unleashed and Vice Unleashed. For a list of server-side events, check [[Squirrel/Server/Events|here]]. | + | <translate>This is a list of client-side Squirrel events available in Liberty Unleashed and Vice Unleashed. For a list of server-side events, check [[Squirrel/Server/Events|here]]. |
− | If you want to request a new event for scripting, please use [[Squirrel/Scripting_Requests|this page]]. | + | If you want to request a new event for scripting, please use [[Squirrel/Scripting_Requests|this page]].</translate> |
__TOC__ | __TOC__ |
Revision as of 16:52, 26 July 2012
This is a list of client-side Squirrel events available in Liberty Unleashed and Vice Unleashed. For a list of server-side events, check here.
If you want to request a new event for scripting, please use this page.
Contents |
GUI Events
Marker Events
Misc Events
Pickup Events
Player Events
- onClientArmourChange
- onClientCashChange
- onClientCollideWithPlayer
- onClientCommand
- onClientDeath
- onClientFall
- onClientHealthChange
- onClientHurt
- onClientKill
- onClientKeyStateChange
- onClientRequestClass
- onClientRequestSpawn
- onClientShot
- onClientSpawn
- onClientUseDetonator
- onClientWeaponChange
- onPlayerDeath
- onPlayerJoin
- onPlayerKill
- onPlayerPart
- onPlayerSpawn