Squirrel

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== Links ==
 
== Links ==
'''Server Scripting'''
+
'''Server-side Scripting'''
 
* [[squirrel/Functions|Functions]]
 
* [[squirrel/Functions|Functions]]
 
* [[squirrel/Events|Events]]
 
* [[squirrel/Events|Events]]
 
* [[squirrel/Constants|Constants]]
 
* [[squirrel/Constants|Constants]]
'''Client Scripting'''
+
'''Client-side Scripting'''
 
* [[squirrel/Client/Functions|Functions]]
 
* [[squirrel/Client/Functions|Functions]]
 
* [[squirrel/Client/Events|Events]]
 
* [[squirrel/Client/Events|Events]]
 +
* [[squirrel/Client/Constants|Constants]]
 
'''General'''
 
'''General'''
 
*[[squirrel/Script_Types|Script Types]]
 
*[[squirrel/Script_Types|Script Types]]
 +
*[[squirrel/SquirrelClasses|Squirrel Classes]]
 +
*[[squirrel/Tutorials|Scripting Tutorials]]

Revision as of 12:30, 9 September 2009

Introduction

Squirrel is a high level imperative/OO programming language, designed to be a powerful scripting tool that fits in the size, memory bandwidth, and real-time requirements of applications like games.

Squirrel is inspired by languages like Python, Javascript and expecially Lua

Squirrel's syntax is similar to C/C++/Java etc... but the language has a very dynamic nature like Python/Lua.

Links

Server-side Scripting

Client-side Scripting

General

Personal tools
Namespaces

Variants
Actions
Navigation
scripting
Toolbox