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- {{Squirrel/Title|Server Functions}} '''This is a list of server-side Squirrel functions available in Liberty Unleashed.'''<br>2 KB (280 words) - 17:33, 5 September 2017
- {{Squirrel/Title|GetServerName}} This returns the name of the server.773 B (89 words) - 22:25, 9 June 2011
- {{Squirrel/Title|GetMaxPlayers}} This returns the maximum ammount of players allowed in the server.812 B (96 words) - 17:24, 15 January 2012
- {{Squirrel/Title|Server-side constants}} These are a list of constants loaded into Squirrel. These an be used anywhere in a script and resolve to a predetermined value2 KB (202 words) - 17:36, 5 September 2017
- {{Squirrel/Title|Server Events}} ... available in Liberty Unleashed. For a list of client-side events, check [[Squirrel/Client/Events|here]].731 B (93 words) - 17:35, 5 September 2017
- {{Squirrel/Title|MessagePlayer}} <code lang="squirrel">1 KB (197 words) - 01:00, 16 October 2010
- {{Squirrel/Title|Message}} <code lang="squirrel">1 KB (206 words) - 00:59, 16 October 2010
- {{Squirrel/Title|MessageAllExcept}} <code lang="squirrel">1 KB (205 words) - 00:59, 16 October 2010
- {{Squirrel/Title|IsNum}} <code lang="squirrel">903 B (112 words) - 12:48, 13 July 2010
- {{Squirrel/Title|GetGravity}} This returns the current gravity value in the server757 B (88 words) - 09:11, 11 October 2010
- {{Squirrel/Title|SetGravity}} Sets the gravity in the server. This affects all players.696 B (90 words) - 09:45, 11 October 2010
- {{Squirrel/Title|GetGamespeed}} This returns the current gamespeed setting in the server.794 B (91 words) - 09:43, 11 October 2010
- {{Squirrel/Title|SetGamespeed}} Sets the gamespeed in the server. This affects all players.701 B (89 words) - 19:10, 23 June 2013
- {{Squirrel/Title|mysql_ping}} {{RequiresModule|lu_mysql|Modules/Squirrel/lu_mysql}}2 KB (200 words) - 01:34, 19 November 2012
- {{Squirrel/Title|GetPort}} This returns the port the server is running on.758 B (92 words) - 22:23, 9 June 2011
- {{Squirrel/Title|GetPassword}} This returns the password needed to join the server.794 B (89 words) - 22:14, 9 June 2011
- {{Squirrel/Title|SetServerName}} Changes the name of the server.712 B (89 words) - 17:32, 15 January 2012
- {{Squirrel/Title|SetMaxPlayers}} This function changes the maximum player limit of the server.758 B (94 words) - 22:42, 9 June 2011
- {{Squirrel/Title|SetPort}} Changes the port your server will be running on.701 B (93 words) - 17:33, 15 January 2012
- {{Squirrel/Title|SetPassword}} This will change the password required to connect the server.716 B (89 words) - 17:34, 15 January 2012
Page text matches
- <!--T:About Squirrel--> ...irrel is inspired by languages like Python, Javascript and especially Lua. Squirrel's syntax is similar to C/C++/Java etc. but the language has a very dynamic2 KB (244 words) - 15:09, 11 November 2013
- {{Squirrel/Title|Server Functions}} '''This is a list of server-side Squirrel functions available in Liberty Unleashed.'''<br>2 KB (280 words) - 17:33, 5 September 2017
- {{Squirrel/Title|GetServerName}} This returns the name of the server.773 B (89 words) - 22:25, 9 June 2011
- {{Squirrel/Title|GetMaxPlayers}} This returns the maximum ammount of players allowed in the server.812 B (96 words) - 17:24, 15 January 2012
- ''Note: a list of weapon states can be found [[Squirrel/Server/Constants#Weapon_States|here]].''1 KB (188 words) - 17:36, 5 September 2017
- {{Squirrel/Title|Server-side constants}} These are a list of constants loaded into Squirrel. These an be used anywhere in a script and resolve to a predetermined value2 KB (202 words) - 17:36, 5 September 2017
- {{Squirrel/Title|Server Events}} ... available in Liberty Unleashed. For a list of client-side events, check [[Squirrel/Client/Events|here]].731 B (93 words) - 17:35, 5 September 2017
- {{Squirrel/Title|MessagePlayer}} <code lang="squirrel">1 KB (197 words) - 01:00, 16 October 2010
- {{Squirrel/Title|Message}} <code lang="squirrel">1 KB (206 words) - 00:59, 16 October 2010
- {{Squirrel/Title|MessageAllExcept}} <code lang="squirrel">1 KB (205 words) - 00:59, 16 October 2010
- {{Squirrel/Title|IsNum}} <code lang="squirrel">903 B (112 words) - 12:48, 13 July 2010
- {{Squirrel/Title|GetGravity}} This returns the current gravity value in the server757 B (88 words) - 09:11, 11 October 2010
- {{Squirrel/Title|SetGravity}} Sets the gravity in the server. This affects all players.696 B (90 words) - 09:45, 11 October 2010
- {{Squirrel/Title|GetGamespeed}} This returns the current gamespeed setting in the server.794 B (91 words) - 09:43, 11 October 2010
- {{Squirrel/Title|SetGamespeed}} Sets the gamespeed in the server. This affects all players.701 B (89 words) - 19:10, 23 June 2013
- {{Squirrel/Title|mysql_ping}} {{RequiresModule|lu_mysql|Modules/Squirrel/lu_mysql}}2 KB (200 words) - 01:34, 19 November 2012
- {{Squirrel/Title|GetPort}} This returns the port the server is running on.758 B (92 words) - 22:23, 9 June 2011
- {{Squirrel/Title|GetPassword}} This returns the password needed to join the server.794 B (89 words) - 22:14, 9 June 2011
- {{Squirrel/Title|SetServerName}} Changes the name of the server.712 B (89 words) - 17:32, 15 January 2012
- {{Squirrel/Title|SetMaxPlayers}} This function changes the maximum player limit of the server.758 B (94 words) - 22:42, 9 June 2011