Limits

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m (Updated the Radar Blips limit to match the LU 0.1.0.12 change in it's maximum number of blips allowed)
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<tr><td>Name length</td><td>-</td><td>64</td><td>Includes colour codes</td></tr>
 
<tr><td>Name length</td><td>-</td><td>64</td><td>Includes colour codes</td></tr>
 
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Revision as of 15:25, 11 November 2013

This is a compilation of game and scripting limits in Liberty Unleashed.

ValueScript constantLimitNotes
PlayersMAX_PLAYERS128-
VehiclesMAX_VEHICLES2500Max. 110 on screen
Vehicle models-Unlimited-
ObjectsMAX_OBJECTS5000Max. 345 on screen
PickupsMAX_PICKUPS5000Max. 331 on screen
CheckpointsMAX_CHECKPOINTS250Max. 1 visible at once
SpheresMAX_SPHERES250Max. 14 spheres on screen
Clientside spheresMAX_CLIENTSPHERES100Max. 14 spheres on screen
Radar blips-254Currently shared with player blips
Spawn classesMAX_SPAWNCLASSES150-
Virtual worlds-256-
Custom soundsMAX_SOUNDS1000Max. 12 opened at once
GUI spritesMAX_SPRITES1000-
Squirrel scripts-250-
Name length-64Includes colour codes


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