Known Issues

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This is a list of known bugs/problems found in the client or server. If you find an issue not listed here please report it using our [http://mantis.liberty-unleashed.co.uk/ bug tracker]. Be sure to check that the problem has not yet been reported, and select the correct project ([[Liberty Unleashed]]).
 
  
== Client == <!--T:2-->
 
 
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* '''Throwable weapons sometimes vanish when a remote player throws them'''
 
* '''Too many explosions in a small area may cause a crash'''
 
* '''1st person weapons sometimes don't fire'''
 
* '''Players sometimes don't take damage when aiming in 1st person'''
 
* '''Remote players don't set on fire, but do take damage'''
 
* '''Players are unable to aim vertically for a few seconds on respawning'''
 
* '''Animations may get 'stuck' on idle remote players when teleporting to them'''
 
* '''Vehicle sirens dont work properly in Liberty Unleashed''' - Sirens may get activated for all nearby vehicles, due to desync
 
* '''Warping into vehicles can result in a crash upon exiting the vehicle'''
 
* '''Sometimes if you teleport a vehicle to you, can be invisible and crash'''
 
* '''<s>Since version 0.1.0.14, the client will crash when receiving sound files''' - This will be fixed soon. For the moment, server owners should remove sound files.</s>
 
 
== Server == <!--T:4-->
 
 
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* '''Using certain scripting functions which call another function/event may not fire in the same script they were called in''' - (Example: setting Player.Health should call onPlayerHealthChange)
 
* '''Server crashes after it has been started'''
 
 
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This can happen if you have modified the shared data files located in LU/ folder and they don't correspond with the GTA format. Try using unmodified data files from a clean GTA installation or try loading the server without any GTA data files.
 
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Revision as of 23:03, 25 January 2017

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