Template:Squirrel/Server/Functions/Players
From Liberty Unleashed Wiki
(Difference between revisions)
m (Template:Squirrel/Functions/Players moved to Template:Squirrel/Server/Functions/Players: Separating the server-side functions from client-side ones) |
(Added the class name for the functions which are members of Player class. This is to separate non-member functions from the object stuff.) |
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* [[Squirrel/Functions/Players/FindPlayer|FindPlayer]] | * [[Squirrel/Functions/Players/FindPlayer|FindPlayer]] | ||
+ | * [[Squirrel/Functions/Players/Ammo|Player.Ammo]] | ||
+ | * [[Squirrel/Functions/Players/Angle|Player.Angle]] | ||
+ | * [[Squirrel/Functions/Players/Armour|Player.Armour]] | ||
+ | * [[Squirrel/Functions/Players/Cash|Player.Cash]] | ||
+ | * [[Squirrel/Functions/Players/ClearWeapons|Player.ClearWeapons]] | ||
+ | * [[Squirrel/Functions/Players/Colour|Player.Colour]] | ||
+ | * [[Squirrel/Functions/Players/Frozen|Player.Frozen]] | ||
+ | * [[Squirrel/Functions/Players/GetIgnoredBy|Player.GetIgnoredBy]] | ||
+ | * [[Squirrel/Functions/Players/Health|Player.Health]] | ||
+ | * [[Squirrel/Functions/Players/ID|Player.ID]] | ||
+ | * [[Squirrel/Functions/Players/IdleTime|Player.IdleTime]] | ||
+ | * [[Squirrel/Functions/Players/IP|Player.IP]] | ||
+ | * [[Squirrel/Functions/Players/Island|Player.Island]] | ||
+ | * [[Squirrel/Functions/Players/Marker|Player.Marker]] | ||
+ | * [[Squirrel/Functions/Players/Muted|Player.Muted]] | ||
+ | * [[Squirrel/Functions/Players/Name|Player.Name]] | ||
+ | * [[Squirrel/Functions/Players/Nametag|Player.Nametag]] | ||
+ | * [[Squirrel/Functions/Players/NametagColour|Player.NametagColour]] | ||
+ | * [[Squirrel/Functions/Players/Ping|Player.Ping]] | ||
+ | * [[Squirrel/Functions/Players/Pos|Player.Pos]] | ||
+ | * [[Squirrel/Functions/Players/RemoveFromVehicle|Player.RemoveFromVehicle]] | ||
+ | * [[Squirrel/Functions/Players/RemoveLimb|Player.RemoveLimb]] | ||
+ | * [[Squirrel/Functions/Players/Score|Player.Score]] | ||
+ | * [[Squirrel/Functions/Players/SetIgnoredBy|Player.SetIgnoredBy]] | ||
+ | * [[Squirrel/Functions/Players/SetWeapon|Player.SetWeapon]] | ||
+ | * [[Squirrel/Functions/Players/Skin|Player.Skin]] | ||
+ | * [[Squirrel/Functions/Players/Spawned|Player.Spawned]] | ||
+ | * [[Squirrel/Functions/Players/Team|Player.Team]] | ||
+ | * [[Squirrel/Functions/Players/Vehicle|Player.Vehicle]] | ||
+ | * [[Squirrel/Functions/Players/Velocity|Player.Velocity]] | ||
+ | * [[Squirrel/Functions/Players/Weapon|Player.Weapon]] | ||
+ | * [[Squirrel/Functions/Players/WeaponState|Player.WeaponState]] |
Revision as of 08:01, 2 November 2009
- FindPlayer
- Player.Ammo
- Player.Angle
- Player.Armour
- Player.Cash
- Player.ClearWeapons
- Player.Colour
- Player.Frozen
- Player.GetIgnoredBy
- Player.Health
- Player.ID
- Player.IdleTime
- Player.IP
- Player.Island
- Player.Marker
- Player.Muted
- Player.Name
- Player.Nametag
- Player.NametagColour
- Player.Ping
- Player.Pos
- Player.RemoveFromVehicle
- Player.RemoveLimb
- Player.Score
- Player.SetIgnoredBy
- Player.SetWeapon
- Player.Skin
- Player.Spawned
- Player.Team
- Player.Vehicle
- Player.Velocity
- Player.Weapon
- Player.WeaponState