Handling.cfg
From Liberty Unleashed Wiki
(Difference between revisions)
(Created page with '{| ! Column ! Script Constant ! Description ! Notes |- | A | - | An internal GTA vehicle identifier | Cannot be set via scripts |- | B | HANDLING_MASS | Mass of the vehicle (''fl…') |
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− | {| | + | {{DISPLAYTITLE:handling.cfg}} |
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+ | '''''handling.cfg''''' is a GTA data file which determines many performance and behaviour values for the vehicles in the game. The file is used in GTA III, GTA:VC and GTA:SA. Liberty Unleashed (as well as VU) allows you to modify most of the values server-side and sync the modified handling between all clients. Using [[Squirrel/Server/Functions#Vehicle_Functions|vehicle scripting functions]] it is also possible to modify these values run-time for different vehicle models or even for individual vehicles. | ||
+ | |||
+ | This page explains the entries in ''handling.cfg'' briefly. For more info and suggested values, refer back to the original ''handling.cfg''. | ||
+ | |||
+ | {| border="2" cellpadding="4" cellspacing="0" style="margin: 1em 1em 1em 0; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;" | ||
+ | |+align="top" style="color:#e76700;"|'''handling.cfg''' | ||
! Column | ! Column | ||
! Script Constant | ! Script Constant | ||
Line 83: | Line 90: | ||
| HANDLING_ABS | | HANDLING_ABS | ||
| Enables or disables ABS (''int'') | | Enables or disables ABS (''int'') | ||
− | | | + | | Does not seem to have any effect |
|- | |- | ||
| U | | U | ||
| HANDLING_STEERINGLOCK | | HANDLING_STEERINGLOCK | ||
| Maximum rotation of steering arc (''float'') | | Maximum rotation of steering arc (''float'') | ||
− | | | + | | Degrees; Negative for rear wheel steered vehicles |
|- | |- | ||
| V | | V | ||
Line 107: | Line 114: | ||
| Y | | Y | ||
| HANDLING_COLLISIONDAMAGEMULTIPLIER | | HANDLING_COLLISIONDAMAGEMULTIPLIER | ||
− | | | + | | How much damage does the vehicle engine get from collisions (''float'') |
| - | | - | ||
|- | |- | ||
Line 115: | Line 122: | ||
| No effect | | No effect | ||
|- | |- | ||
− | | | + | | aa |
| HANDLING_SUSPENSIONUPPERLIMIT | | HANDLING_SUSPENSIONUPPERLIMIT | ||
| Max height of the vehicle (''float'') | | Max height of the vehicle (''float'') | ||
| - | | - | ||
|- | |- | ||
− | | | + | | ab |
| HANDLING_SUSPENSIONLOWERLIMIT | | HANDLING_SUSPENSIONLOWERLIMIT | ||
| Ride height of the vehicle (''float'') | | Ride height of the vehicle (''float'') | ||
| - | | - | ||
|- | |- | ||
− | | | + | | ac |
| HANDLING_SUSPENSIONBIAS | | HANDLING_SUSPENSIONBIAS | ||
| Ratio of suspension force to apply at the rear compared to the front (''float'') | | Ratio of suspension force to apply at the rear compared to the front (''float'') | ||
| - | | - | ||
|- | |- | ||
− | | | + | | ad |
| HANDLING_FLAGS | | HANDLING_FLAGS | ||
| Special features (''hex int'') | | Special features (''hex int'') | ||
| Refer back to handling.cfg for values | | Refer back to handling.cfg for values | ||
|- | |- | ||
− | | | + | | ae |
| HANDLING_FRONTLIGHTS | | HANDLING_FRONTLIGHTS | ||
| Defines the type of front lights used (''int'') | | Defines the type of front lights used (''int'') | ||
| Refer back to handling.cfg for values | | Refer back to handling.cfg for values | ||
|- | |- | ||
− | | | + | | af |
| HANDLING_REARLIGHTS | | HANDLING_REARLIGHTS | ||
| Defines the type of rear lights used (''int'') | | Defines the type of rear lights used (''int'') | ||
| Refer back to handling.cfg for values | | Refer back to handling.cfg for values | ||
|} | |} |
Revision as of 03:06, 27 September 2010
handling.cfg is a GTA data file which determines many performance and behaviour values for the vehicles in the game. The file is used in GTA III, GTA:VC and GTA:SA. Liberty Unleashed (as well as VU) allows you to modify most of the values server-side and sync the modified handling between all clients. Using vehicle scripting functions it is also possible to modify these values run-time for different vehicle models or even for individual vehicles.
This page explains the entries in handling.cfg briefly. For more info and suggested values, refer back to the original handling.cfg.
Column | Script Constant | Description | Notes |
---|---|---|---|
A | - | An internal GTA vehicle identifier | Cannot be set via scripts |
B | HANDLING_MASS | Mass of the vehicle (float) | Value in kilograms |
C, D, E | HANDLING_DIMENSIONS | Dimensions of the vehicle, used for aerodynamics etc. (Vector) | Value in metres |
F, G, H | HANDLING_CENTREOFMASS | Distance from the centre of car towards the centre of mass (Vector) | Value in metres |
I | HANDLING_PERCENTSUBMERGED | How much of the vehicle can be submerged under water (int) | - |
J | HANDLING_TRACTIONMULTIPLIER | Cornering grip (float) | - |
K | HANDLING_TRACTIONLOSS | Accelerating/braking grip (float) | - |
L | HANDLING_TRACTIONBIAS | Ratio of front axle grip to rear axle grip (float) | - |
M | HANDLING_NUMBEROFGEARS | Number of gears (int) | Don't use a higher value than 5 |
N | HANDLING_MAXVELOCITY | Max velocity limiter (float) | Doesn't change the real max velocity |
O | HANDLING_ENGINEACCELERATION | Vehicle acceleration (float) | - |
P | HANDLING_DRIVETYPE | Sets front, rear or 4 wheel drive (int) | Uses values 'F', 'R' or '4' |
Q | HANDLING_ENGINETYPE | Sets petrol, diesel or electric engine (int) | Uses values 'P', 'D' or 'E' |
R | HANDLING_BRAKEDECELERATION | Brake deceleration power (float) | - |
S | HANDLING_BRAKEBIAS | Ratio of braking force of front compared to rear (float) | - |
T | HANDLING_ABS | Enables or disables ABS (int) | Does not seem to have any effect |
U | HANDLING_STEERINGLOCK | Maximum rotation of steering arc (float) | Degrees; Negative for rear wheel steered vehicles |
V | HANDLING_SUSPENSIONFORCELEVEL | - (float) | - |
W | HANDLING_SUSPENSIONDAMPINGLEVEL | - (float) | - |
X | HANDLING_SEATOFFSETDISTANCE | Distance from seat to door (float) | - |
Y | HANDLING_COLLISIONDAMAGEMULTIPLIER | How much damage does the vehicle engine get from collisions (float) | - |
Z | HANDLING_MONETARYVALUE | An internal mobetary value (int) | No effect |
aa | HANDLING_SUSPENSIONUPPERLIMIT | Max height of the vehicle (float) | - |
ab | HANDLING_SUSPENSIONLOWERLIMIT | Ride height of the vehicle (float) | - |
ac | HANDLING_SUSPENSIONBIAS | Ratio of suspension force to apply at the rear compared to the front (float) | - |
ad | HANDLING_FLAGS | Special features (hex int) | Refer back to handling.cfg for values |
ae | HANDLING_FRONTLIGHTS | Defines the type of front lights used (int) | Refer back to handling.cfg for values |
af | HANDLING_REARLIGHTS | Defines the type of rear lights used (int) | Refer back to handling.cfg for values |