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- 18:40, 20 May 2011 (diff | hist) . . (+480) . . N Scripting/Squirrel/Functions/SQLite/FreeSQLQuery (New page: __NOTOC__ This function frees the given query result. It should be used with any queries that return something. == Syntax == <code>bool FreeSQLQuery( sqliteQuery query )</code> == Argum...)
- 18:38, 20 May 2011 (diff | hist) . . (+68) . . Template:Scripting/Squirrel/Functions/SQLite (top)
- 18:50, 3 May 2011 (diff | hist) . . (-105) . . Help/NewServer (Replacing page with '__TOC__') (top)
- 00:08, 6 March 2011 (diff | hist) . . (-2) . . Scripting/Squirrel/Functions/Game/SetGravity (top)
- 22:57, 9 August 2010 (diff | hist) . . (+443) . . Plugins/API/Callbacks (top)
- 22:51, 9 August 2010 (diff | hist) . . (+404) . . Plugins/API/Callbacks
- 22:43, 9 August 2010 (diff | hist) . . (+2) . . m Plugins/API/Callbacks
- 22:43, 9 August 2010 (diff | hist) . . (+1,492) . . N Plugins/API/Callbacks (New page: _TOC_ == Player Callbacks == === PlayerConnect === This callback is called when a player first connects the server. <code lang="c"> PLUGIN_RESULT PlayerConnect( void* pPlayer ) </code>...)
- 22:34, 9 August 2010 (diff | hist) . . (0) . . m Template:Plugins/Argument (Plugins/Template:Argument moved to Template:Plugins/Argument) (top)
- 22:34, 9 August 2010 (diff | hist) . . (+39) . . N Plugins/Template:Argument (Plugins/Template:Argument moved to Template:Plugins/Argument) (top)
- 22:33, 9 August 2010 (diff | hist) . . (0) . . m Template:Plugins/Return (Plugins/Template:Return moved to Template:Plugins/Return) (top)
- 22:33, 9 August 2010 (diff | hist) . . (+37) . . N Plugins/Template:Return (Plugins/Template:Return moved to Template:Plugins/Return) (top)
- 22:31, 9 August 2010 (diff | hist) . . (+205) . . N Template:Plugins/Return (New page: <div style="padding-left:25px;"><table><tr><td style="vertical-align:top;width:150px;font-family:'Courier New';font-weight:bold;">Returns</td><td style="vertical-align:top;">{{{1}}}</td></...)
- 22:30, 9 August 2010 (diff | hist) . . (+187) . . N Template:Plugins/Argument (New page: <div style="padding-left:25px;"><table><tr><td style="vertical-align:top;width:150px;font-family:'Courier New'">{{{1}}}</td><td style="vertical-align:top;">{{{2}}}</td></tr></table></div>)
- 19:50, 4 February 2010 (diff | hist) . . (+619) . . N Scripting/Squirrel/Functions/Vehicles/SpawnPos (New page: __NOTOC__ {{Scripting/Squirrel/ModifiedInR2}} This instance variable returns or sets the spawn position of the vehicle. '''Note:''' Since R2 it has been possible to also set the respawn p...) (top)
- 19:48, 4 February 2010 (diff | hist) . . (+422) . . Scripting/Squirrel/Functions/Vehicles/Angle (top)
- 19:45, 4 February 2010 (diff | hist) . . (+256) . . Scripting/Squirrel/Functions/Players/Skin
- 19:44, 4 February 2010 (diff | hist) . . (+92) . . Scripting/Squirrel/Functions/Vehicles/KillEngine (top)
- 19:26, 4 February 2010 (diff | hist) . . (-12) . . m Template:Scripting/Squirrel/Functions/Vehicles
- 19:25, 4 February 2010 (diff | hist) . . (0) . . m Scripting/Squirrel/Functions/Vehicles/CreateVehicle (Scripting/Squirrel/Functions/Vehicles/CreateStaticVehicle moved to Scripting/Squirrel/Functions/Vehicles/CreateVehicle: Not so static anymore)
- 19:25, 4 February 2010 (diff | hist) . . (+65) . . N Scripting/Squirrel/Functions/Vehicles/CreateStaticVehicle (Scripting/Squirrel/Functions/Vehicles/CreateStaticVehicle moved to Scripting/Squirrel/Functions/Vehicles/CreateVehicle: Not so static anymore) (top)
- 19:25, 4 February 2010 (diff | hist) . . (-51) . . m Scripting/Squirrel/Functions/Vehicles/CreateVehicle
- 19:19, 4 February 2010 (diff | hist) . . (+324) . . N Scripting/Squirrel/Functions/Vehicles/Remove (New page: __NOTOC__ {{Scripting/Squirrel/AddedInR2}} This function removes the given the vehicle. == Syntax == <code>bool vehicle.Remove()</code> == Arguments == * '''none''' == Example == {{...) (top)
- 19:18, 4 February 2010 (diff | hist) . . (+544) . . N Scripting/Squirrel/Functions/Vehicles/SpawnAngle (New page: __NOTOC__ {{Scripting/Squirrel/AddedInR2}} This instance variable returns or sets the spawn rotation of the vehicle. == Syntax == <code>float Vehicle.SpawnAngle Vehicle.SpawnAngle = fl...) (top)
- 19:13, 4 February 2010 (diff | hist) . . (+566) . . N Scripting/Squirrel/Functions/Misc/ClientMessageToAll (New page: __NOTOC__ {{Scripting/Squirrel/AddedInR2}} This function sends a coloured message to all clients. == Syntax == <code>bool ClientMessageToAll( string message, int r, int g, int b )</code...)
- 19:13, 4 February 2010 (diff | hist) . . (+629) . . N Scripting/Squirrel/Functions/Misc/ClientMessage (New page: __NOTOC__ {{Scripting/Squirrel/AddedInR2}} This function sends a coloured message to the specified client. == Syntax == <code>bool ClientMessage( string message, Player plr, int r, int ...)
- 19:10, 4 February 2010 (diff | hist) . . (-8) . . m Scripting/Squirrel/Functions/Game/SetGamespeed
- 19:09, 4 February 2010 (diff | hist) . . (+407) . . N Scripting/Squirrel/Functions/Game/SetGravity (New page: __NOTOC__ {{Scripting/Squirrel/AddedInR2}} This function changes the gravity. Default gravity is 0.008. == Syntax == <code>bool SetGravity( float fGravity )</code> == Arguments == * '...)
- 19:08, 4 February 2010 (diff | hist) . . (+412) . . N Scripting/Squirrel/Functions/Game/SetGamespeed (New page: __NOTOC__ {{Scripting/Squirrel/AddedInR2}} This function sets the current gamespeed. Default gamespeed is 1.0. == Syntax == <code>bool SetGamespeed( float fSpeed )</code> == Arguments ...)
- 19:08, 4 February 2010 (diff | hist) . . (+425) . . N Scripting/Squirrel/Functions/Game/SetWaterLevel (New page: __NOTOC__ {{Scripting/Squirrel/AddedInR2}} This function sets the current water level. Default water level is 6.0. == Syntax == <code>bool SetWaterLevel( float fLevel )</code> == Argum...)
- 19:06, 4 February 2010 (diff | hist) . . (+385) . . N Scripting/Squirrel/Functions/Game/GetWaterLevel (New page: __NOTOC__ {{Scripting/Squirrel/AddedInR2}} This function returns the current water level. Default water level is 6.0. == Syntax == <code>float GetWaterLevel()</code> == Arguments == *...)
- 19:06, 4 February 2010 (diff | hist) . . (+380) . . N Scripting/Squirrel/Functions/Game/GetGamespeed (New page: __NOTOC__ {{Scripting/Squirrel/AddedInR2}} This function returns the current gamespeed. Default gamespeed is 1.0. == Syntax == <code>float GetGamespeed()</code> == Arguments == * '''n...)
- 19:05, 4 February 2010 (diff | hist) . . (+376) . . N Scripting/Squirrel/Functions/Game/GetGravity (New page: __NOTOC__ {{Scripting/Squirrel/AddedInR2}} This function returns the current gravity. Default gravity is 0.008. == Syntax == <code>float GetGravity()</code> == Arguments == * '''none'...)
- 18:50, 4 February 2010 (diff | hist) . . (+146) . . Template:Scripting/Squirrel/Functions/Misc
- 18:49, 4 February 2010 (diff | hist) . . (+140) . . Template:Scripting/Squirrel/Functions/Vehicles
- 18:48, 4 February 2010 (diff | hist) . . (+392) . . Template:Scripting/Squirrel/Functions/Game (top)
- 17:21, 4 February 2010 (diff | hist) . . (+3) . . m Template:Scripting/Squirrel/ModifiedInR2 (top)
- 17:20, 4 February 2010 (diff | hist) . . (+244) . . N Category:Modified in 0.3z r2 (New page: This is a list of functions and events which have been modified for VC:MP 0.3z r2. These changes may or may not prevent scripts from 0.3z from working. The changes are made to offer extra ...) (top)
- 17:15, 4 February 2010 (diff | hist) . . (+50) . . m Scripting/Squirrel/Events/Player/onPlayerKill
- 17:15, 4 February 2010 (diff | hist) . . (+159) . . Scripting/Squirrel/Events/Player/onPlayerTeamKill
- 17:11, 4 February 2010 (diff | hist) . . (-432) . . Scripting/Squirrel/Events/Player/onPlayerKill (Added R2 info; deleted some bad examples)
- 17:03, 4 February 2010 (diff | hist) . . (+306) . . Scripting/Squirrel/Functions/Misc/Announce
- 17:03, 4 February 2010 (diff | hist) . . (+302) . . Scripting/Squirrel/Functions/Misc/AnnounceAll (top)
- 16:31, 4 February 2010 (diff | hist) . . (+323) . . N Template:Scripting/Squirrel/ModifiedInR2 (New page: <div style="background: #FFBB44; border: 1px solid black; color: black; padding: 2px 2px 1px 8px; width: 750px;"> <i><b>NOTE:</b> This function has been modified in VC:MP 0.3z r2. It may w...)
- 16:07, 4 February 2010 (diff | hist) . . (+124) . . Template:Scripting/Squirrel/Functions/Server
- 04:18, 25 January 2010 (diff | hist) . . (+493) . . N Scripting/Squirrel/Events/Player/onPlayerVersion (New page: __NOTOC__ {{Scripting/Squirrel/AddedInR2}} This event is called when a player joins the server and sends the server their client version number. == Syntax == <code>function onPlayerVers...)
- 04:17, 25 January 2010 (diff | hist) . . (+439) . . N Scripting/Squirrel/Events/Player/onPlayerFall (New page: __NOTOC__ {{Scripting/Squirrel/AddedInR2}} This event is called when a player falls of a bike or is knocked down by a shotgun/rocket or similar. == Syntax == <code>function onPlayerFall...)
- 04:13, 25 January 2010 (diff | hist) . . (+678) . . N Scripting/Squirrel/Functions/Players/DrivebyAbility (New page: __NOTOC__ {{Scripting/Squirrel/AddedInR2}} This Player class property will toggle player's driveby ability. You can either get or set the value. == Syntax == <code>bool Player.DrivebyAb...)
- 04:08, 25 January 2010 (diff | hist) . . (+516) . . N Scripting/Squirrel/Functions/Players/SetDrunkLevel (New page: __NOTOC__ {{Scripting/Squirrel/AddedInR2}} This function will set drunk level and handling ability for the given player. == Syntax == <code>bool Player.SetDrunkLevel( int visuals, int h...)
- 04:05, 25 January 2010 (diff | hist) . . (+417) . . N Scripting/Squirrel/Functions/Players/SetWantedLevel (New page: __NOTOC__ {{Scripting/Squirrel/AddedInR2}} This function will set the wanted level for the given player. == Syntax == <code>bool Player.SetWantedLevel( int level )</code> == Arguments ...)
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